Tweet Archive for May 2021

The Power and Pitfalls of Gamification buff.ly/3uiAwkq pic.twitter.com/kqqU99aNEd

7:56am May 7 2021 —

L&D Trends, Time Estimates: ID and eLearning Links 3/2/2021 – Experiencing eLearning buff.ly/2POMinx pic.twitter.com/t7AEFyfTBK

3:29pm May 6 2021 —

No Perfect Courses – Experiencing eLearning buff.ly/3vE2x6j pic.twitter.com/NdDIsa0WWv

12:57pm May 6 2021 —

ELC 061: Getting Started With Inclusive Design buff.ly/3tjf0uB pic.twitter.com/Rzpyak3mkL

11:29am May 6 2021 —

What Is Text To Speech? – Explore All Its Benefits For L&D Pros buff.ly/2PQ8I7X pic.twitter.com/kJgyc7dO9h

10:17am May 6 2021 —

Top 10 Benefits of e-Learning Apps for Businesses buff.ly/3eghHbZ pic.twitter.com/nnNEo89t2U

7:56am May 6 2021 —

Bringing a growth mindset to the learning function buff.ly/3eQxo91 pic.twitter.com/4cB7tIDC3m

3:29pm May 5 2021 —

Design Learning in a COVID-19 Environment buff.ly/3eVcFRp pic.twitter.com/bs6pOI5Fwa

12:57pm May 5 2021 —

More Students Cheat During Virtual Learning, Missouri Researchers Find buff.ly/339yqYe pic.twitter.com/Pf6rxjhKKU

11:29am May 5 2021 —

Digital transformation: 7 storytelling tips to accelerate change buff.ly/3h0zfe6 pic.twitter.com/diqeN9sdGV

10:17am May 5 2021 —